prerender
prerender
renders a React tree to a static HTML string using a Web Stream.
const {prelude} = await prerender(reactNode, options?)
Reference
prerender(reactNode, options?)
Call prerender
to render your app to static HTML.
import { prerender } from 'react-dom/static';
async function handler(request) {
const {prelude} = await prerender(<App />, {
bootstrapScripts: ['/main.js']
});
return new Response(prelude, {
headers: { 'content-type': 'text/html' },
});
}
On the client, call hydrateRoot
to make the server-generated HTML interactive.
Parameters
-
reactNode
: A React node you want to render to HTML. For example, a JSX node like<App />
. It is expected to represent the entire document, so the App component should render the<html>
tag. -
optional
options
: An object with static generation options.- optional
bootstrapScriptContent
: If specified, this string will be placed in an inline<script>
tag. - optional
bootstrapScripts
: An array of string URLs for the<script>
tags to emit on the page. Use this to include the<script>
that callshydrateRoot
. Omit it if you don’t want to run React on the client at all. - optional
bootstrapModules
: LikebootstrapScripts
, but emits<script type="module">
instead. - optional
identifierPrefix
: A string prefix React uses for IDs generated byuseId
. Useful to avoid conflicts when using multiple roots on the same page. Must be the same prefix as passed tohydrateRoot
. - optional
namespaceURI
: A string with the root namespace URI for the stream. Defaults to regular HTML. Pass'http://www.w3.org/2000/svg'
for SVG or'http://www.w3.org/1998/Math/MathML'
for MathML. - optional
onError
: A callback that fires whenever there is a server error, whether recoverable or not. By default, this only callsconsole.error
. If you override it to log crash reports, make sure that you still callconsole.error
. You can also use it to adjust the status code before the shell is emitted. - optional
progressiveChunkSize
: The number of bytes in a chunk. Read more about the default heuristic. - optional
signal
: An abort signal that lets you abort server rendering and render the rest on the client.
- optional
Returns
prerender
returns a Promise:
- If rendering the is successful, the Promise will resolve to an object containing:
prelude
: a Web Stream of HTML. You can use this stream to send a response in chunks, or you can read the entire stream into a string.
- If rendering fails, the Promise will be rejected. Use this to output a fallback shell.
Usage
Rendering a React tree to a stream of static HTML
Call prerender
to render your React tree to static HTML into a Readable Web Stream::
import { prerender } from 'react-dom/static';
async function handler(request) {
const {prelude} = await prerender(<App />, {
bootstrapScripts: ['/main.js']
});
return new Response(prelude, {
headers: { 'content-type': 'text/html' },
});
}
Along with the root component, you need to provide a list of bootstrap <script>
paths. Your root component should return the entire document including the root <html>
tag.
For example, it might look like this:
export default function App() {
return (
<html>
<head>
<meta charSet="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<link rel="stylesheet" href="/styles.css"></link>
<title>My app</title>
</head>
<body>
<Router />
</body>
</html>
);
}
React will inject the doctype and your bootstrap <script>
tags into the resulting HTML stream:
<!DOCTYPE html>
<html>
<!-- ... HTML from your components ... -->
</html>
<script src="/main.js" async=""></script>
On the client, your bootstrap script should hydrate the entire document
with a call to hydrateRoot
:
import { hydrateRoot } from 'react-dom/client';
import App from './App.js';
hydrateRoot(document, <App />);
This will attach event listeners to the static server-generated HTML and make it interactive.
Eintauchen
The final asset URLs (like JavaScript and CSS files) are often hashed after the build. For example, instead of styles.css
you might end up with styles.123456.css
. Hashing static asset filenames guarantees that every distinct build of the same asset will have a different filename. This is useful because it lets you safely enable long-term caching for static assets: a file with a certain name would never change content.
However, if you don’t know the asset URLs until after the build, there’s no way for you to put them in the source code. For example, hardcoding "/styles.css"
into JSX like earlier wouldn’t work. To keep them out of your source code, your root component can read the real filenames from a map passed as a prop:
export default function App({ assetMap }) {
return (
<html>
<head>
<title>My app</title>
<link rel="stylesheet" href={assetMap['styles.css']}></link>
</head>
...
</html>
);
}
On the server, render <App assetMap={assetMap} />
and pass your assetMap
with the asset URLs:
// You'd need to get this JSON from your build tooling, e.g. read it from the build output.
const assetMap = {
'styles.css': '/styles.123456.css',
'main.js': '/main.123456.js'
};
async function handler(request) {
const {prelude} = await prerender(<App assetMap={assetMap} />, {
bootstrapScripts: [assetMap['/main.js']]
});
return new Response(prelude, {
headers: { 'content-type': 'text/html' },
});
}
Since your server is now rendering <App assetMap={assetMap} />
, you need to render it with assetMap
on the client too to avoid hydration errors. You can serialize and pass assetMap
to the client like this:
// You'd need to get this JSON from your build tooling.
const assetMap = {
'styles.css': '/styles.123456.css',
'main.js': '/main.123456.js'
};
async function handler(request) {
const {prelude} = await prerender(<App assetMap={assetMap} />, {
// Careful: It's safe to stringify() this because this data isn't user-generated.
bootstrapScriptContent: `window.assetMap = ${JSON.stringify(assetMap)};`,
bootstrapScripts: [assetMap['/main.js']],
});
return new Response(prelude, {
headers: { 'content-type': 'text/html' },
});
}
In the example above, the bootstrapScriptContent
option adds an extra inline <script>
tag that sets the global window.assetMap
variable on the client. This lets the client code read the same assetMap
:
import { hydrateRoot } from 'react-dom/client';
import App from './App.js';
hydrateRoot(document, <App assetMap={window.assetMap} />);
Both client and server render App
with the same assetMap
prop, so there are no hydration errors.
Rendering a React tree to a string of static HTML
Call prerender
to render your app to a static HTML string:
import { prerender } from 'react-dom/static';
async function renderToString() {
const {prelude} = await prerender(<App />, {
bootstrapScripts: ['/main.js']
});
const reader = stream.getReader();
let content = '';
while (true) {
const {done, value} = await reader.read();
if (done) {
return content;
}
content += Buffer.from(value).toString('utf8');
}
}
This will produce the initial non-interactive HTML output of your React components. On the client, you will need to call hydrateRoot
to hydrate that server-generated HTML and make it interactive.
Waiting for all data to load
prerender
waits for all data to load before finishing the static HTML generation and resolving. For example, consider a profile page that shows a cover, a sidebar with friends and photos, and a list of posts:
function ProfilePage() {
return (
<ProfileLayout>
<ProfileCover />
<Sidebar>
<Friends />
<Photos />
</Sidebar>
<Suspense fallback={<PostsGlimmer />}>
<Posts />
</Suspense>
</ProfileLayout>
);
}
Imagine that <Posts />
needs to load some data, which takes some time. Ideally, you’d want wait for the posts to finish so it’s included in the HTML. To do this, you can use Suspense to suspend on the data, and prerender
will wait for the suspended content to finish before resolving to the static HTML.
Troubleshooting
My stream doesn’t start until the entire app is rendered
The prerender
response waits for the entire app to finish rendering, including waiting for all suspense boundaries to resolve, before resolving. It is designed for static site generation (SSG) ahead of time and does not support streaming more content as it loads.
To stream content as it loads, use a streaming server render API like renderToReadableStream.